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DIXIT (EN)

42.00 incl. VAT

Players: 3-8

Age: 8+

Playing Time: 30′

Languages: English

Each turn in Dixit, one player is the storyteller, chooses one of the six cards in their hand, then makes up a sentence based on that card’s image and says it out loud without showing the card to the other players. Each other player then selects the card in their hand that best matches the sentence and gives the selected card to the storyteller, without showing it to anyone else.

The storyteller shuffles their card with all of the received cards, then reveals all of these cards. Each player other than the storyteller then secretly guesses which card belongs to the storyteller. If nobody or everybody guesses the correct card, the storyteller scores 0 points, and each other player scores 2 points. Otherwise, the storyteller and whoever found the correct answer score 3 points. Additionally, the non-storyteller players score 1 point for every vote received by their card.

The game ends when the deck is empty or if a player has scored at least 30 points. In either case, the player with the most points wins.

The Dixit base game and each expansion contains 84 cards, and the cards can be mixed together as desired.

The Dark Quarter: Lost to the night

41.00 incl. VAT

Players: 1-4

Age: 18+

Playing Time: 160′

Languages: English

Thirteen year old Susanna has disappeared without a trace and the NOPD are powerless to find her. A band of misfits, brought together by their connections to Susanna, will do what the police cannot and bring her home! While not investigators themselves, this group congregates around “The Alligator” club and have seen the dark and magical underbelly of New Orleans with their own eyes. They also know that Susanna might well be connected to the arcane as she is no ordinary teenager. With Susanna’s life on the line, the stakes will be higher and more personal than ever.

Both The Dark Quarter and The Lost to the Night expansion have their own individual campaigns. These campaigns will feature linked scenarios that carry on choices, character abilities, and skills will carry on between sessions.

Through the Desert

39.00 incl. VAT

Players: 2-4

Age: 11+
Playing Time: 20′

Languages: English

From the award-winning game designer Reiner Knizia comes a game of strategy, patience, and cool plastic camels! The desert is still treacherous, mysterious, and without mercy. But for those willing to risk the dangers of the shifting, sun-baked sands, the desert holds riches beyond compare.

In Through the Desert, two to five players each control a tribe of nomads vying for control of the desert. By establishing caravans and taking over oases, the players gain points as their tribes increase in power.

Strategy is essential in deciding how and where to build your tribe’s caravans. There are multiple ways to gain points and several ways to win. Should you try to build the longest caravan? Or should you dominate the desert’s oases? Don’t forget to keep an eye on your opponents’ caravans, or you may find your own tribe cut off from valuable water holes.