Mysterium (GR)
€48.00 incl. VAT
Weight | 1.6 kg |
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Approx. shipping dimensions | 29 × 29 × 7 cm |
In the 1920s, Mr. MacDowell, a gifted astrologist, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary seance, and they have seven hours to contact the ghost and investigate any clues that it can provide to unlock an old mystery. Unable to talk, the amnesic ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit. In Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium. Each hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sandtimer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses. After time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn’t keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points. If one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit. Mediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards – one for the suspect, one for the location, and one for the weapon – then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote. If a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again…For ages 10+
Box Contains
- Contents: For the psychics:
- 54 psychic cards
- 6 intuition tokens
- 6 sleeves
- 36 clairvoyance tokens
- 6 clairvoyance level markers
- 1 clairvoyance track
DELIVERY – LOCAL & INTERNATIONAL Shipping
We offer global delivery services. Orders shipped outside of Cyprus are dispatched through standard postage services, which are registered and come with tracking numbers. Please note that delivery via standard postage may take up to 28 working days. Alternatively, you have the option to select express courier service for an additional cost. With express courier service, delivery times range from 2 to 7 working days depending on your location.
For international orders outside of the European Union, any applicable local taxes, clearing charges, and similar fees are the sole responsibility of the buyer. It is important to note that the clearing process and time are not included in the transit time since they are beyond our control.
Deliveries within Cyprus: We will deliver your package to the nearest Akis Express branch at no extra cost. The parcel will be made available for pickup on the same day of ordering (subject to the time of order) or by the next working day (based on your chosen location).
Additionally, we provide Door-to-Door services for an additional fee (Depending on your location), ensuring that your package is delivered directly to your specified address. The estimated delivery time for this service is typically 1-3 working days, depending on your location.
Lastly, for special occasions, we provide an exclusive chauffeur service for direct delivery, ensuring your package reaches its destination within a few hours from the time of order. The cost of this service ranges from 25 to 150 Euros, depending on your location. Please note that this service is available by phone request only.
WAYS TO ORDER
- Shop online at www.themindgames.com on your desktop, tablet or smartphone.
- Call us on +357 22 758844
- Email play(@)themindgames.com
HOW TO PAY
Mind Games accepts payments by:
- All types of cards
- Direct Bank Transfer
- For orders within Cyprus the payment can be made at the time of the pick up at any Akis Express branch
INSURANCE
In the rare occurrence that your order arrives in a broken or damaged condition, we kindly request that you notify us via email within 24 hours of receiving the package in order to initiate a claim.
We will then provide details for the return process.
CANCELLATIONS AND RETURNS
You may cancel your order providing that you follow the following guidelines:- Notify us of the cancellation in writing / email within seven working days of delivery.
- The goods must be unused and nothing must have been opened.